YWC Spring 24 Overview

  • Updated

This article explains the key dates, times, game information, and more for the Spring 24 Youth Winner's Circle competitions. Users must be between the ages of 13 and 18 to enter. Please ensure that all team members are aware of the YWC TOURNAMENT RULES before registration. 


Key Dates


12/4 - 4/8


2/19 - 3/1

Regular Season 

3/4 - 4/12

Makeup Week

4/15 - 4/19 


4/22 - 5/10


Game Information

  • YWC tournaments use an internal skill-based matchmaking queue system. Review our guide here.
  • Youth Winner's Circle is 100% FREE to compete! 

Game Title

Team Size


Match Length

Rocket League 2v2



Bo5 Season 

Bo7 Playoffs

League of Legends



Bo1 Season

Bo3 Playoffs

Overwatch 2 



Bo5 Season/Playoffs

Bo7 Finals







Warm-up rounds; queue as many times as are available for your game

2 weeks

Regular Season

One match per week using the queue system

6 weeks


Single elimination bracket; lose once and out

2.5 weeks


Match Times

Click here to see the "Full Schedule" of queue times on the event page


Makeup Windows

Week 7 (4/15 - 4/19) will be "Makeup Week. Match days and queue times will remain consistent with all days & times utilized during the regular season. Competitors will be able to utilize multiple queue windows if needed during makeup week. 


Playoff Qualification

  • A roster/player must:
    • Play at least 75% of matches in order to be eligible for playoff qualification.
    • End the season at a high enough leaderboard placement (see tiebreakers below). 
    • NoteAny unplayed regular-season matches will be counted as a loss against the player's/roster's record at the end of the regular season.
  • The tiebreaker system will be run as a tiered protocol that will be used if multiple teams finish the regular season with the same overall record.
    1. Wins. (Forfeit wins and bye wins are scored as a 0-0 win)
    2. Head-to-head record. (If the two tied teams have played each other, their match record against each other is compared)
    3. Overall game-win percentage. (e.g. winning a match 3-0 is better than 3-2)
    4. Valorant, CS:GO, and R6 only: Round differential. (A team with 15 rounds won and 10 rounds lost will have a round differential of +5 for that match. A higher positive value is better)
    5. Higher opponents’ game-win percentage. (e.g. it is better to beat an opponent who consistently won 3-0 than 3-2)
    6. Fewer forfeit losses.
    7. Fewer bye wins.
    8. The team which had a higher number of wins before their first loss.
    9. If the first loss is received after the same number of wins, then the team which lost to the stronger opponent (as defined by game win percentage) will be ranked higher.