Valorant
1. Anti-Cheat
No additional anti-cheat is required for official matches.
2. Match Procedure
Generation Esports Supported platforms
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PC
2.1 Series Lengths
Matches are played as a Best of 1 during the Regular Season, a best of 3 during the Playoffs and Grand Finals.
2.2 Game Settings
The home team will host the lobby and invite the away team.
- Lobby: Custom (closed)
- Mode: Standard
- Allow Cheats: Off
- Tournament Mode: On
- Overtime Win by Two: On
- The away team will choose which team starts of as attack and defense
In the event that an incorrect rule set is loaded on the server, the match should be stopped and reset. Previously played rounds with incorrect format will not count towards the match outcome.
2.3 Server Region Veto
The following server regions are available for use in official matches:
- US CENTRAL (Texas)
- US CENTRAL (Georgia)
- US WEST (Oregon 1)
- US WEST (N. California 1)
- US EAST (N. Virginia 1)
- US CENTRAL (Illinois)
- The home team bans one server region
- The away team bans one server region
- The home team bans one server region
- The away team bans one remaining server region
- The home team picks one remaining server region on which the match will be played
2.4 Map Selection
- The home team bans a map
- The away team bans a map
- The home team chooses a map to play from the remaining list
2.4.1 Multiple Game Series Map Selection
After the first game, the following map selection process will be used.
- The winner of the previous game bans a map
- The loser of the previous game chooses a map to play from the remaining list
- The map of the previously played game may not be chosen for the next round.
3. Restrictions
Any Agents, Weapons, Sprays, Weapon Skins, Weapon Buddies, and Maps currently disabled in other game modes are prohibited from use in official matches.
3.1 Blood
Blood must be disabled in the game settings
3.2 New Agents
New Agents will be prohibited from play until two weeks after their initial release.
4. Stoppage of Play
The game may only be paused for the following reasons:
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Player drop
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Player disconnect
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Technical issues
Stoppage of play may be requested at any time for the above reasons. The team initiating a pause must first call the pause in chat. A pause may not be called during combat, or once the Spike has been planted. Player's may not move around the map when a pause is in effect. Once both teams are ready, the team who paused the match will unpause it. Each team will have 5 total minutes of pause time per map. Players pause the game by pressing the Esc key and selecting "cheats" Abuse of the pause feature may result in punishment for the team abusing it.
5. Player Count
Both teams participating in a match must provide 4 players at the beginning of the first game, and 4 for each consecutive game. During a game, if a team does not have at least 4 players, that team will forfeit the remainder of the game to the opposing team. If a team is not able to field the required amount of players for additional games in the series, then they will forfeit the remainder of the match.
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