HSEL Minecraft Survival Games Rules

The rules contained on this page cover rules specific to Survival Games. Review the HSEL General Competition Rules for information covering all official tournaments. 

1. Match Procedure

Supported Platform

  • PC (Java version 1.8.x only -- Bedrock and Education editions are not supported)

1.1. Series Lengths

Survival Games: 4 rounds per match, with scoring outlined in section 5 below.  Scores contribute to each player’s score on the leaderboard.

1.2. Game Lobby

  • Players MUST use the Java Client with any Version 1.8.X (e.g. 1.8.1, 1.8.2, etc). Game clients will be unable to connect to the server on other versions.
  • Queuing for Your Match and Obtaining the Server IP
    From your dashboard, select “Join Queue” shown with your listed Minecraft match for the week. All matches – including playoffs for Survival Games – will utilize the queue system. Once the match page is generated, it may take 3-5 minutes for our system to generate a server and display the IP.
    • Note: only players who are listed on the match page will be able to connect to this server!
  • Connecting to the Server
    To connect to the Server IP provided on your match page, follow these step
    • Launch Minecraft (any version 1.8.x) and select Multiplayer from the Main Menu
    • Click “Direct Connect”
    • Enter the server IP and click “Join Server”
    • The match will begin shortly after the minimum number of players join the server
  • Please see our Minecraft: Connecting to the Server guide for additional help.

If this is your first time on the server, a popup will appear instructing you to download a resource pack used by the server. The resource pack is required in order to participate in the Minecraft tournament. Choosing no to the download will remove you from the server.

1.3. Bed Wars Procedures

Map Picks/Bans

  1. Home Team picks map 1
  2. Away Team picks map 2
  3. Away Team bans a map
  4. Home Team picks map 3
  5. A member of the Home Team will propose the map order on the match page
  6. A member of the Away Team will approve, or request a change if the proposal is different from what was decided in the map picks/bans process. 

Server: Server region is defaulted to Iowa (Central US) 

2. Tournament Rules 

2.1. Game Connections

In addition to all stipulations in General Rule 2.7.2, Minecraft players are prohibited from changing their in-game display name at any point during the tournament. Mismatching game connection/in-game display names will result in players being unable to connect to the server, as they will not receive the proper whitelist.

Specifically in Survival Games, each unique in-game display name is treated as a unique participant in the tournament. The leaderboard tallies points using these names as they are reported by the game servers after matches are completed. Points earned by multiple in-game display names will not be combined.

2.2. Match Streaming

2.2.1. Spectators

At this point in time, there are no spectator slots available on the Minecraft servers.

3. Restrictions

3.1. Resource Packs

The server-side resource pack must be used at all times while in-game. The server will not admit anyone without the proper resource pack.

3.2 Shaders

The Base Shader Mod is the only shader mod acceptable for use in HSEL matches. The use of all other shaders is prohibited. 

3.3 Client-side Mods

The Optifine and Lunar clients may be used in official matches. All other third-party clients are prohibited. 

3.4 Teaming (Survival Games) 

Teaming up or communicating with another player during Survival Games matches in order to gain an advantage over other players is prohibited, even if both players are on the same school team. Consequences for this offense include suspension from play and/or removal from the tournament.

3.5. Delay of Game

To ensure a positive experience for all participants, it is prohibited to intentionally delay a game’s end. Examples of such behavior include, but are not limited to:

  • The final players refusing to engage each other
  • The final players making no attempt to seek each other out

If you witness attempts to delay a game, please reach out to an HSEL Administrator via the live chat widget found in the lower right of our website immediately.  

4. Stoppage of Play

4.1 Disconnection

Survival Games: A player’s disconnection from the server will result in them being eliminated for that game. Disconnected players will be allowed to join the server for the remaining games.

Bed Wars: Players can rejoin the server and resume competing if the disconnect occurs prior to 1 full minute of play in the current map, or before 4 eliminations have been accrued by either team. After one (or both) of these thresholds is reached, a disconnected player must wait until the next map to rejoin the server. Live play will continue at all times and should never pause due to a player disconnecting. 

5. Scoring 

The score for each Survival Games match will go into a season point pool, displayed on the tournament page Leaderboard. Points at the end of the regular season will be totaled to determine playoff advancement. 

Match Scoring

  • 3 points for attendance
  • 2 points per kill 
  • Top 10 Finish
    • 10th: 1 point
    • 9th: 2 points
    • 8th: 3 points
    • 7th: 4 points
    • 6th: 5 points
    • 5th: 7 points
    • 4th: 9 points
    • 3rd: 11 points
    • 2nd: 13 points
    • 1st: 15 points

6. Organization Rosters

Survival Games: only one roster is required for all Minecraft Survival Games players on a school organization. Each player on the roster will be seen as their own individual participant and will be given their own match when they queue at their chosen time. 

Bed Wars: rosters require a minimum of 4 players and are limited to a maximum of 8 players (4 starting players and 4 substitute players). Rosters that do not meet the minimum or exceed the maximum number of players will not be allowed to participate in official matches until their roster size meets the set requirements. Player substitutions may only be made between maps.