Call of Duty: Black Ops - Cold War
No additional anti-cheat is required for official matches.
2. Match Procedures
This game supports crossplay. All teams competing in this tournament will face each other, regardless of what console they play on.
2.1. Series Lengths
Matches will be played as a best of 3 series for the Regular Season, and a best of 5 series for the Playoffs and Finals
2.2. Game Lobby
The home team will create the lobby and invite the away team. Matches will be played in a 4v4 format across three different game modes. Search and Destroy, Hardpoint and Control.
- Mode: Matches will be played across 3 different game modes
- Game 1: CDL ProSearch and Destroy
- Game 2: CDL Pro Hardpoint
- Game 3: CDL Pro Control
- Team Change in Game: Enabled
- CoD Caster: Enabled
- 3rd Person Spectator: Disabled
- Battle Chatter: Disable
- Announcer: Enabled
- Best Play: Disabled
- 3rd Person Gestures: Disabled
- Gesture Camera Control: Disabled
The following maps will be available for play in official matches.
- Game Mode: Hardpoint
- Game Mode: Search and Destroy
- Game Mode: Control
2.2.3 Map Selection
The away team will ban a map from the available list, then the home team will choose one of the remaining maps to play for game 1. For the following games, the winner of the previous game will ban a map and the loser will choose the next map to play on.
The previously banned map will be available for selection in future rounds of play. The same map may not be banned or picked twice in a row.
3.1 Restricted Items
All item restrictions will be implemented based on the CDL Pro settings in the custom match lobby.
Spectators are permitted in game lobbies for the sole purpose of streaming their school team’s match to the School’s Twitch or Youtube channel. Spectators may not have any communication with team members while the game is currently being played and must not be a member of the roster participating in the match. All spectator streams must use CoD Caster and be from the point of view of a player on their team. The use of the skybox camera, director camera, or the point of view of another team’s player is prohibited. At the end of the match, the stream vod must be shared with the other team
4. Stoppage of Play
4.1 Player Disconnection
Each team may call to have a game map reset once per match if connection problem arise, so long as the first round in a game has not been completed, gunfire is not being exchanged, and first blood has not yet occurred. In the event that a game map is rehosted, the same map must be use. If problems persist with regards to a player disconnecting after the game has already been re-hosted, the team must play the remainder of the match with the remaining 3 players.
4.2 Lag Issues
During round 1 of a map teams may request a rehost if they're experiencing disruptive lag which makes the game unplayable. When requesting a rehost, teams must take a screenshot of the ping displayed on the scoreboard and an HSEL Admin must be contacted.
4.2.1 Rehosting Procedure
Both teams will select a player on their roster to act as host for the match. Both players will host a test game to compare the ping between both teams. The host who provides the most balanced ping will act as host for the match.
5. Team Rosters
Call of Duty Black Ops - Cold War team rosters require a minimum of 4 players and are limited to a maximum of 7 players (4 starting players and 3 substitute players). Rosters that do not meet the minimum or exceed the maximum number of players will not be allowed to participate in official matches until their roster size meets the set requirements. Player Substitutions may be made between maps.