Developer: Blizzard Entertainment
Publisher: Blizzard Entertainment (separate Blizzard account required)
Platform: Playstation, Xbox, Switch, PC
Genre: First-Person Shooter (FPS)
Crossplay: Yes
Price: Free to play
Rating: T for Teen
Overwatch 2 101
- Overwatch 2 is a 5v5 “Hero Shooter”, full of different playable characters, each with their own unique abilities, mechanics, etc. Each team can only have one of each hero active at any given time.
- For PC, Overwatch 2 is available to download on the Battle.net Games Client.
- Upon release, Overwatch 2 quickly rose to the upper echelon of the esports world with its dedicated focus on standout team-focused gameplay.
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Competitive Overwatch 2 games are played across four different modes:
- Hybrid (Combination of Assault and Escort. Attacking team must first battle the defenders to win control of an objective point where a payload sits. Once the point is taken, the payload becomes activated, and attackers must escort it to the delivery point at the other end of the map.)
- Control (Both teams fight to capture a single objective)
- Escort (Attackers escort a payload while defenders try to stop their progress)
- Push (teams fight over control of a robot in an effort to escort it as it pushes your team’s barricade to the delivery point.)
- Each game mode ends when Attackers accomplish their objective OR Defenders hold off until the game timer reaches zero.
Mechanics
- Each hero has unique weapons and abilities suited for various situations.
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Heroes are separated into three distinct categories:
- Damage heroes seek out to engage and defeat opponents using their various tools and abilities. It is the duty of a damage hero to secure eliminations.
- Support players empower their allies by healing, boosting damage, or providing vital utility. These heroes are essential to a team’s survival.
- Tanks soak up damage, create space for the team, and break apart fortified positions. Heroes in the tank category will lead the charge.
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Along with each hero comes multiple abilities. These are defined in three ways:
- Active (needs to cool down between uses. Average 2 per hero)
- Passive (unique, inherent abilities/perks that do not need to be activated)
- Ultimate (powerful abilities; charge them by healing allies or dealing damage)
Extras
- You will find a guide on how to build a custom match for Overwatch HERE.
- View our Console & PC Overview HERE.
- View PC Minimum System requirements HERE.
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