No additional anti-cheat is required for official matches.
2. Match Procedure
- Xbox Series X/S
- Nintendo Switch
This game supports crossplay. All players competing in this tournament will face each other, regardless of what console they play on
Disciplines currently offered by Generation Esports are as follows:
- “Duos” - Duo in a squad queue. All players will queue up together as a duo in the same match.
2.2. Series Lengths
Series lengths are defined in 2.5. for the discipline specified.
2.3. Match Format
Matches will be played using the Duos match setting. Players are encouraged to document proof of their match to aid in any potential match disputes.
In the event that an incorrect game mode is used, the round must be stopped and reset. Previously played rounds with incorrect formats will not count towards the series. Players will play until the game ends (as defined below), and the winner will be determined based on the win condition for the discipline specified in 2.5.
A game ends when all players are no longer standing (as defined in 2.4) or the Victory screen appears.
Players may still score eliminations after they are no longer standing (traps, grenades, etc.). Any eliminations that occur after the game ends will not count towards a players’ score.
2.4. Standing Player Definition
A player is considered standing if they are not downed or eliminated. Thus, if a player is downed or eliminated, they are considered not standing. A player is only considered downed or eliminated after they die (players may self rez)
2.5. Win Condition
Matches are played as a best of 3 in the regular season, a best of 5 in the playoffs, and grand finals. The player who has the most eliminations will win the game. If both players have the same amount of eliminations at the end of a game then the player who is the last player standing will win the game. In the event where both players have the same number of eliminations and are standing until the same time, the player who got the last elimination will win the game. Any further ties will result in the replay of the game in question.
3.1. Operators, Cosmetics and Items
Any skins, weapons, weapons skins, weapons charms, or other items that are currently disabled in public queues are prohibited from use for as long as they remain disabled in those queues.
3.2. Game Modes
All matches must be played using the Duo setting. Other match modes are prohibited from use in official matches.
3.3. Working Together and Sabotage
Players may work together when playing. They also may kill steal, loot steal and follow each other around. Players are not allowed to sabotage the opposing player. This includes but is not limited to: blocking your opponent’s shots, trapping your opponent, or shooting at or around your opponent in a manner to draw attention to your opponent. To avoid any potential sabotage, stay away from your opponents.
4. Stoppage of Play
In the event that a player drops from the server during a game that player will no longer be considered standing and the game will continue until completion unless both players agree to a redo. In the event that a player drops from the server before any players are able to airdrop from the plane, the game must be redone. Abusing disconnects may result in a player forfeiting the match.
5. Team Rosters
Only one roster is required for all Fortnite players on a School Team. Each player on the roster will be given their own match when they queue up at the designated match time. No player substitutions can be made at any point during the match, as the matches are set to be played 1v1.