No additional anti-cheat is required for official matches.
2. Match Procedure
- Mobile (Hearthstone App)
This game supports crossplay. All players competing in this tournament will face each other, regardless of what console they play on
2.1. Series Lengths
All matches, regardless of tournament stage, are played as a best of 5.
The game will be played using the Shielded Conquest (Paragon) match style. The home team will issue the challenge.
The shielded conquest style is as follows:
- Players choose 4 classes, 1 deck per class which they will be using in the match.
- Classes must be declared at the start of the match.
- Each player will choose one of their decks to “Shield”. The Shielded deck cannot be banned.
- Each player will ban one class from their opponents’ pool of classes, leaving them with 3 classes for use in the match.
- Win one game with each remaining class to win the match
- Once you win with a class, you may not use it for the remainder of the match.
- Decks may not be altered during the game. Entering the ‘My Collection’ tab could result in penalties.
3.1. External Applications
Any 3rd party services such as mulligan guides, or decklists are not permitted for use in official matches. The use of such services are considered cheating.
3.2 Deck Tracking Software
The Hearthstone Deck Tracker https://hsreplay.net/downloads/?hl=en is permitted to be used in play. Other deck tracking software is prohibited from use.
“Whizbang the Wonderful” and “Zayle, Shadow Cloak” are not permitted for play in official matches.
Spectators are permitted in game lobbies for the sole purpose of streaming their school team’s match to the School’s Twitch or Youtube channel. Spectators may not have any communication with team members while the game is currently being played. At the end of the match, the stream vod must be shared with the other team.
Leaving the ‘Friendly Challenge’ screen may result in penalties and a potential forfeit loss. The only exception to this rule is if the player’s client crashes during the match. Players missing turns due to a client crash will not be grounds for the match to be reset.
5. Deck Content
All player’s decks must be in the ‘Standard’ format.
Players may not have multiple decks created for the classes which they are using during the series. Players may not have any invalid cards in their decklists at the start of the game. Players should name their decks with the following nomenclature as to not give away the deck archetype should proof be requested: “HSEL vs (Opponent’s Battletag)”.
5.3. Right to Proof
Players or High School Esports League administration may request a screenshot of all pages of the deck select screen at any time. High School Esports administration may also request a full decklist of each of the decks which the player has in their deck select screens. Players are forbidden from leaving the deck select screen should proof be requested. Failure to provide proof will be considered an admission of guilt.
5.3.1. Multiple Decks for a Class
Should a player’s deck select screens show that they have multiple Standard decks for a class which they are using in an official match, their opponent may request that they go into the collection tab and delete the extra decks. Failure to comply with this request will result in a forfeiture of the match.
5.3.2. Mismatch of Decklist and Used Deck
If a player’s decklist at the start of an official match (which must be provided at the request of High School Esports League administration) has a mismatch with cards played in an official game (excluding cards with text indicating that they were created as the result of another card’s effects), the player may be considered as cheating during an official match.
5.4. Player Responsibility
Players are responsible for having a decklist created for the decks they are using in an official match. The High School Esports League or opposing players are not responsible should a decklist be lost if the deck needs to be deleted.
6. Team Rosters
Only one roster is required for all Hearthstone players on a School Team. Each player on the roster will be given their own match when they queue up at the designated match time. No player substitutions can be made at any point during the match, as the matches are set to be played 1v1.