The rules contained on this page only cover this specific game, please review the GENERAL COMPETITION RULES for information covering all official tournaments.
No additional anti-cheat is required for official matches.
2. Match Procedure
- Nintendo Switch
2.1. Series Lengths
Matches will be played as a best of 3 series.
2.2. Game Lobby
One player from the home team will act as the room host and invite the rest of the players from both teams. The following settings will be used:
- Unite Match
- Friendly Match
- Stadium: 5v5 Remoat Staduim
- Friendly Match
3.0. Tournament Rules
3.1. Game Connections
All players taking part in Generation Esports tournaments are required to have an active game account for the tournament they’re participating in connected to their Generations Esports account. All game connection information shown on a team’s roster must match with the accounts in game. Players using different accounts or those not officially on the roster are prohibited from playing in matches. Only one account connection is allowed per game, the use of alternate accounts is prohibited. All account connections are prohibited from being changed after the team has participated in its first match of a tournament’s regular season.
If a player’s name does not match what is shown on their roster, please reach out to a Generation Esports Administrator in the tc-pokemon-unite discord channel for assistance while the game is still being played. Name discrepancy reports will not be accepted after a match has been completed.
3.1.1. Account Ownership
Game accounts used in official tournaments must belong to the student participating using that game connection. At no point in time may players share accounts with each other or use an account of another person, regardless of if they are in the tournament or not.
3.2. Match Streaming
Spectators a prohibited from being in match lobbies of official matches.
3.2.2. Player Streaming
Players may stream to their personal twitch or youtube channel if they are participating in the match. The match may only be streamed from the player’s in-game point of view and should have at least a 3 minute delay set to prevent possible incidents of stream sniping.
Players may not at any time stream another player or roster’s match on their personal channel.
Spectators are prohibited from being in the lobby or game for any reason. If a spectator is present, the match must be paused until the spectator leaves. If issues arise, please contact a Generation Esports Administrator.
5. Stoppage of Play
A game may be reset if a player from either team experiences a disconnection as long as any of the following conditions have not occurred in the game.
- One minute has passed on the timer.
- First Blood has been achieved.
- Either team has scored points
If any of the listed conditions have been met, the game must continue as a 4v5 matchup. If a team experiences two players being disconnected at the same time, they will forfeit the current game and move on to the next game in the series. Disconnected players will be able to rejoin the lobby for future games. If a team is unable to field the required number of players for future games, they will forfeit the remainder of the series to the opposing team.
6. Team Rosters
Pokemon Unite team rosters require a minimum of 5 players and are limited to a maximum of 10 players (5 starting players, and 5 substitute players). Rosters that do not meet the minimum or exceed the maximum number of players will not be allowed to participate in official matches until their roster size meets the set requirements. Player substitutions may be made between maps.