MSEL Brawlhalla Rules

The rules contained on this page only cover this specific game, please review the MSEL General Competition Rules for information covering all official tournaments.  

1. Match Procedure

Supported Platforms

  • PC
  • Playstation (PS4, PS5)
  • Xbox (XB1, XBSX)
  • Nintendo Switch
  • Mobile (Android/iOS)

1.1. Series Lengths

  • Preseason & Regular Season - Best of 5
  • Playoffs & Finals - Best of 7 

1.2. Game Lobby

All games will be played in a 1v1 lobby with the following settings. 

  • Game Rules
    • Game Mode: Stock
    • Teams: Off
    • Lives: 3
    • Match Time: 8:00
    • Gadgets: Off
    • Test Features: Off
    • Map: 1v1
    • Supported Regions: US-East or US-West
  • Lobby
    • Preset: Custom
    • Friends: Off
    • Clanmates: Off
    • Room Number: On
    • Max Players: 2
    • Map Choosing: Tournament Striking
    • Blind Pick: Off

1.3. Character Selection

1.3.1. Game 1

The away player will have first choice of their character, afterwards the home player will choose their character. Once a character has been selected, neither player may change to a new character before the start of the game. 

1.3.2. Following Games

For games after game 1, the player who lost the previous game will have the option of changing their character. The winner of the previous game must remain on their previously chosen character. 

1.4. Map Striking

For game 1 of the series, the home player will strike all but three stages from the map pool. The away player will then choose from the three remaining stages. In the following games, the player who lost the previous game will strike all but three stages, and the winning player will select the next map from the remaining stages.

2. Match Streaming

2.1. Spectators

Spectators are permitted in game lobbies for the sole purpose of streaming their team’s match to the School’s Twitch or Youtube channel or to record the match. Spectators may not have any communication with team members while the game is currently being played and must not be a member of the roster participating in the match. At the end of the match, the stream vod or an unedited copy of the recording must be shared with the other team, within a reasonable amount of time. 

3. Restrictions

3.1. Disabled Content

Any game content (Characters, Skins, Weapons, Emotes, etc) currently disabled in the Ranked or Normal game modes will be prohibited from use in official matches.

4. Stoppage of Play

4.1 Disconnection

Disconnections that occur within 30 seconds of the start time or before the first stock is taken will result in a game reset. Any disconnect occurring after a stock has been taken or 30 seconds of game time have passed will result in a game loss for the disconnected player. 

5. Organization Rosters

Only one roster is required for all Brawlhalla players on a School Organization. Each player on the roster will be given their own match when they queue up at the designated match time. No player substitutions can be made at any point during the match, as the matches are set to be played 1v1